How Dice Throne Listened and Got It Right.It was written poorly and some rules were awful (such as the random targeting of opponents) Thus, there was no way to beat on strong opponents or eliminate weaker ones. Targets of attacks were determined randomly. The multiplayer targeting rules were awful.Too much downtime for inactive players in a 4-player game.The starting health was too high and made the game drag on too long.The Barbarian is easy to play, but some of the others are unsuitable for a first or even a second game. The 6 characters provided with the game vary in complexity too much.In no particular order, these were its faults: Sounds fun, right? However, after playing Dice Throne with the gang, we hated it. two of the original (and more accessible) characters You have to manage combat points (in essence, how many cards you can play), improve your player board, manage your cards, and optimize your dice rolls. Each player has a character specific set of unique dice, which you can roll and then re-roll twice more. You are dueling other players trying to drive their health down from 50 to 0. Each player is a character with special powers. Some time back, I bought the game Dice Throne ( Website here) at my local game store ( Why Visiting Your Local Game Store is Good - Dice Throne and King of New York/King of Tokyo: King Kong).
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