![]() ![]() ![]() Most units have original 1, with a few exceptions that have low base as a trade-off. Critical : This is the amount of damage that the unit deals when its attack hits a vanguard.When a unit is used as a guardian, it adds its value to the of the unit being attacked for the duration of the battle. Grade 0 units can have as much as 30000, while grade 3 and above units never have more than 0, except G guardian. Shield : This is the defensive strength of the unit.Grade 0 units can have as little as 0, while grade 4 units can have as much as 30000. When a unit attacks another unit, the attack hits if the attacking unit's power is greater than or equal to the unit being attacked. Power : This is the offensive strength of the unit.For more information on skill icons, see the linked page. A unit's grade also generally determines what skill icon it has.Generally, the higher a card's grade, the more it has and the less it has. Many grade 0 units are trigger units, and those that aren't are usually suitable to use as a first vanguard. A unit's grade can be from 0 to 5, with grades 0-4 being the most commonly used. Grade: This gives a general idea of how powerful the card is.There are four important numerical values that a card displays: ![]()
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